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Showing posts from April, 2019
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Sweep Modifier and Shell Modifier
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Copy/Paste Method - 3DS Max (editing splines)
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3ds max fundamentals - base mesh
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3ds max - creating recesses with splines
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With shell modifier, we trace object with line tool
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Shell Modifier - Making plane thick objects
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Instability of Cut; Paint Connect is more Stable
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Ignore Backfacing - Selecting Faces in Polygon Mode
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Combine Objects - Attach 3DS Max
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Difference of Cloned Objects - 3DS Max
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