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Showing posts from July, 2020

Assignment Tracker

Assignments Calendar

low dpi

Strategic Mindset

Skulls in ZBrush

Charcoal Drawing - Portrait

Observing Dynamic Poses

colr Sketch

Lighting Design

The Fresnel Effect

Lighting Fundamentals

Drawing shadows

Using ProOptimizer over Optimizer for importing into Unity

selfie - ichigo derp

selfie - derp

CADD

Second Pass - Delphi

Preparing Models for Unity

Generating a Height Map

Generating a Normal Map

b+w skwtch

Rocket Projectile

Ambient Occlusion

Occlusion Shadows

Global Illumination

Rocket Projectiles

Exporting out of 3DS Max to ZBrush

Rocket Projectile - Turntable

Turret - tower defense

ZBrush: Projecting Hi-res detail onto low-res

Substance Painter: Changing HDRI to flat color for background

Substance Painter: Changing Shadow Quality

ZBrush: Automatically Saving Every 2 minutes

Unwrapping UVs - Issue

What are E-poles? What are N-poles?

Fundamentals: Topology

Good Topology

Substance > Keyshot

Good and bad examples of topolgy

What is Baking?

UV Mapping - Definition (Image)

Blender - Robot

Tinkercad - 3D food

Neuroplasticity

Worm - 3D Modeling

Quick peel > Custom Pack - UVW Map

3D Modeling Tips

NIN - Right Where it Belongs

The Pale king - Quote

Rigging with Bones