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What is Baking?

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Baking is the process of saving information from a 3D mesh, to a texture file (bitmap). Most of the time this process involves two meshes. In this case the information of the first mesh (the high poly) is transferred onto the second mesh (the low poly) and then saved into a texture.


SOURCE:
https://helpx.adobe.com/substance-painter/using/baking.html#WhatisBaking

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